I am familiar with lidar maps. Boyds maps in particular have been very helpful in exploring deeper into some of my favorite areas of the pines.
Recently I came across a raised trail or berm in Double Trouble. Which was odd because it is similar to a lot of ditches or irrigation trenches, which is what I thought it was before I went and looked at it. It's east of Dover Forge and north of Cedat creek, but it goes arrow straight to the water.
What do you guys think this feature might be?
Recently I came across a raised trail or berm in Double Trouble. Which was odd because it is similar to a lot of ditches or irrigation trenches, which is what I thought it was before I went and looked at it. It's east of Dover Forge and north of Cedat creek, but it goes arrow straight to the water.
What do you guys think this feature might be?
Hold the right mouse button down and move the mouse from left to right to rotate the 3d view. Now try running the vertical exaggeration slider from left to right to stretch everything vertically. You can easily see what is raised. This is the advantage of 3d versus a flat map view, where it can be hard to tell if something is a "mountain" or a "valley". Playing with the lighting controls can also help you see details that aren't visible in the flat map view where the lighting is always the same.