(Note: The posts in this thread were split from another thread on a completely different topic.)
Summary: If you're using display settings that are different from your screen's default settings, it may cause problems with the terrain viewer. These may appear as "spikey things" (see image below) in some locations or "contour lines" in others. It will also cause only part of the image to be displayed. Basically, it happens if your screen doesn't show exactly one dot for each pixel. Your graphics card needs to scale the image to do this, which affects the number of pixels displayed and can create image artifacts. One solution is discussed at the end of the thread but a different one might be required in other cases
_______________________________________________________________________________________________________
___________________________________________________________________________________
When did you take that terrain viewer screenshot? Was it today or awhile ago? Because I don't think those "spikey things" are actually in the map anymore. Those look like the errors that I spent so much time fixing. Not sure of your exact location, but it appears to be close to here:
https://boydsmaps.com/terra/#39.724...1577/423/-1014/35.25/4.4/3d/grayscale/0/0/z17
I don't see any errors like that, does it look different when you click that link?
If this is an area you have spent time looking at in the past, I suspect that your browser has cached the old, bad elevation data. Clearing the cache should (theoretically) fix that, which would be worthwhile because the new dataset is much, much better. Always possible that I missed some errors, but I don't think so.
BTW, as a general note for everyone, if you use the screenshot button (camera icon) at the top right in the terrain viewer, it will download the exact same image you see, but a "clean" version without the compass, menus, buttons, crosshairs, etc.
Summary: If you're using display settings that are different from your screen's default settings, it may cause problems with the terrain viewer. These may appear as "spikey things" (see image below) in some locations or "contour lines" in others. It will also cause only part of the image to be displayed. Basically, it happens if your screen doesn't show exactly one dot for each pixel. Your graphics card needs to scale the image to do this, which affects the number of pixels displayed and can create image artifacts. One solution is discussed at the end of the thread but a different one might be required in other cases
_______________________________________________________________________________________________________
The first image below is from the Mid-Atlantic Lidar 3D, and the second is the 3D terrain viewer.
___________________________________________________________________________________
When did you take that terrain viewer screenshot? Was it today or awhile ago? Because I don't think those "spikey things" are actually in the map anymore. Those look like the errors that I spent so much time fixing. Not sure of your exact location, but it appears to be close to here:
https://boydsmaps.com/terra/#39.724...1577/423/-1014/35.25/4.4/3d/grayscale/0/0/z17
I don't see any errors like that, does it look different when you click that link?
If this is an area you have spent time looking at in the past, I suspect that your browser has cached the old, bad elevation data. Clearing the cache should (theoretically) fix that, which would be worthwhile because the new dataset is much, much better. Always possible that I missed some errors, but I don't think so.
BTW, as a general note for everyone, if you use the screenshot button (camera icon) at the top right in the terrain viewer, it will download the exact same image you see, but a "clean" version without the compass, menus, buttons, crosshairs, etc.
Last edited: